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  <title>VMU Nethack for the PSP</title>

  <references>
    <title>Nethack for the PSP</title>

    <info href="http://payettea.googlepages.com/home">
      <title>Nethack PSP current Homepage</title>
      <descr>Pawa has taken over development and all the news and info
             can be found there</descr>
    </info>

    <info href="http://www.nethack.org/">
      <title>Nethack</title>
      <descr>Official Nethack home page</descr>
    </info>

    <info href="http://glhack.sourceforge.net/">
      <title>GLHack</title>
      <descr>GL/SDL Nethack port</descr>
    </info>
  </references>

  <column>
    <title>porting nethack to the PSP</title>

    <info href="http://payettea.googlepages.com/home">
      <title>Nethack PSP homepage</title>
      <descr>Pawa has taken over development and all the news and info
             can be found <link href="http://payettea.googlepage
s.com/home">at his page</link></descr>
    </info>

    <info>
      <title>download</title>
      <descr>NetHack for the PSP</descr>
      <download>
        <file href="NetHackPSP-1.0c.zip">NetHack for the PSP 1.0c.<newline/> see contained 
	license file for terms of use and README.PSP for configuration 
	issues.<newline/>With many changes by IveGotThePawa.</file>
        <file href="http://virtuamunstaz.de/svn/nethack">source code, subversion repository of this nethack port</file>
	<file href="gllogo2.png">
	<picture href="gllogo2-small.png" text="splash screen by adorna"/><newline/>
	an alternative splash screen, thanks to <link href="http://www.dreamaddiction.de">adorna</link>. simply copy this file over gllogo.png on your memory stick
	</file>
      </download>
    </info>

    <info>
      <title>status</title>
      <descr>
       <link href="http://nethack.org/">nethack</link> is one of the best 
       games ever. you have missed something if
       you never played it. now we bring it to the PSP. watch this site for
       news and updates.  our nethack release 1.0b is beeing talked about 
       in a <link href="http://pgrevolution.com/2005/08/17/psp-podcast-18/">pgrevolution.com podcast</link>
       <newline/>  <newline/>
       <b>status:</b> much better button handling, keyboard coming up
     </descr>
    </info>

    <info>
      <title>why nethack for the psp?</title>
      <descr>
      <cite href="http://www.torps.com/blog/archives/2005/07/psp_homebrew_di.html">I know people who would buy a PSP just to run Nethack if anyone ever got it working!</cite>
      <cite href="http://www.economyofeffort.com/?p=43">And it can't be long before someone ports a Rogue-like game like Nethack to the system, right? I'm, waiting patiently.</cite>
      <cite href="http://makeoutclub.com/page_messageboard.php?topic_id=525692">I FIND IT FUNNY THAT NETHACK IS THE FIRST THING THAT HAS MADE ME EVEN REMOTELY CONSIDER THE PSP AS COOL.</cite>
      <cite href="http://episteme.arstechnica.com/groupee/forums/a/tpc/f/39309975/m/677005454731">Personally I really want to see a port of Nethack to PSP... apparently it's not a very easy to port program though.</cite>
      <cite hef="http://www.moogle.net/archives/2005/06/psp_sticks_and.html">The homebrew scene is by it's very nature much more unorganized and slower to see improvement, but there is still a lot of hope for the future. Imagine Nethack on the PSP!</cite>
      <cite href="http://games.slashdot.org/comments.pl?sid=159101&amp;cid=13328742">I haven't played with Bochs yet, but being able to take Nethack and Battle for Wesnoth with me in my pocket is fairly promising, too.</cite>
      <cite href="http://arstechnica.com/journals/thumbs.ars/2005/8/14/962">Since I got a bigger memory stick I've also loaded some homebrew programs on it. Nethack, Doom-PSP, Quake-PSP, ScummVM and so on.</cite>
      </descr>
    </info>
    <info>
      <title>screenshots</title>
      <descr>
       &gt;&gt;graphics artist needed!&lt;&lt; for the tiles we would like to get
       nicer graphics. there are three levels of detail available with
       <link href="gltile16.png">16x16</link>, <link href="gltile32.png">32x32</link> and <link href="gltile64.png">64x64</link> (isometric) pixel tiles. Looks
       at the tiles to what they are like and at these 
       <link href="http://glhack.sourceforge.net/screenshots.php">screenshots</link> to get
       an impression what it looks like on screen. 
       <newline/>
       <newline/>
       <picture href="img/01_Test-1.jpg" text="running from memory stick"/>
       <picture href="img/05_Evidence.jpg" text="PSP screenshot"/>
       <newline/>
       <picture href="img/01-splash.png" text="splash screen"/>
       <newline/>
       <picture href="img/02-legacy.png" text="the heroes legacy"/>
       <newline/>
       <picture href="img/03-inventory.png" text="the inventory"/>
       <newline/>
       <picture href="img/04-abouttodie.png" text="about to die ..."/>
       <newline/>
       <picture href="img/05-death.png" text="the tomb stone"/>
      </descr>
    </info>

  </column>

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